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Red faction guerrilla save editor
Red faction guerrilla save editor












red faction guerrilla save editor

And if there are any veteran modders (or developers.?) with knowledge as to the whereabouts of the code that removes SBs from Lockers, I would really appreciate any pointers. I will also be rewriting this guide as a beginner's tutorial to modding RFG, using an example that is actually functional. In the meantime, I may add some more options to my existing mod to make SBs more customisable. (This also would mean that the only functionality of the installable mod provided at the end of this guide is to adjust the blast radius of the final explosion of a SB I can confirm based on thorough-ish tests that this functionality IS intact.) I am in the midst of exploring the possibility of turning the Proximity Mine weapon into Singularity Bombs, but I have been running into roadblocks. I was playing RFG last night and received the warning message when I went to exchange my Singularity Bombs for another weapon at my Weapons Locker. UPDATE (1): IT IS QUITE POSSIBLE THAT THE PROCESS DETAILED IN THIS GUIDE DOES NOT WORK.














Red faction guerrilla save editor